News Lead and Gold: Gangs...

Lead and Gold: Gangs...

Posted by Author on in News 49
Lead and Gold: Gangs...

I have a brilliant financial plan: Games should be cost-adjusted to what they would’ve cost during the time they’re set in. You’re making a depression-era mafia epic? Price it at $2. Creating a caveman-themed, rocks-and-clubs beat-’em-up? That’ll be four boars. Star Wars RPG? 3,200 credits.

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