Analysis: Examining Massively Single Player Online Games
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[In this in-depth analysis, writer Michael Walbridge discusses how asynchronous multiplayer social games build community, finding commonalities between popular titles like Mafia Wars and Kingdom of Loathing.] Lately some have been arguing that, as far as games are concerned, content is not always king. In the April 2009 issue of Game Developer magazine, Steve Theodore discussed alternative ...
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